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Cyphon68 commented on the post, V8 Supercars coming to Sundays! 8 years, 6 months ago
http://forums.theultimateracingnetwork.com/viewforum.php?f=140
For you in particular, your teammates have already registered your team, you just need to officially request your TURN number
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Cyphon68 commented on the post, 2015 TURN Stewards Announced 8 years, 6 months ago
Come November, we will open up applications for the 2016 season
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Cyphon68 wrote a new post, V8 Supercars coming to Sundays! 8 years, 6 months ago
Australian monsters set to dominate the fall of 2015 on Forza 6.
The juggernautsĀ of Australian racing, the V8 Supercars, are making their way to Sundays with TURN. Utilizing all five 2015 V8 Supercar […]
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Cyphon68 commented on the post, Farewell to Forza 5 Charity Race 8 years, 7 months ago
12 drivers per entry? WOOOOOOOOOOOOOOOOO
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Cyphon68 wrote a new post, 2015 TURN Stewards Announced 8 years, 8 months ago
5 Stewards take the reigns for 2015
With TURN Masters series going live today, establishing the stewarding team for 2015 is a critical component towards its success. We have carefully evaluated each of […]
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Cyphon68 and Fariko Epicus are now friends 8 years, 10 months ago
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Cyphon68 and XessIV are now friends 8 years, 10 months ago
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Cyphon68 commented on the post, Community Opinion On Race Numbers 8 years, 10 months ago
@Moo Wallace – Thanks for your insight. So you would prefer option 3, numbers chosen for each series? As for Paul Di Resta, even if we use option 3, there’s no guarantee that your preferred number will be available, just like DTM…but its highly unlikely that we’d see many 3 digit driver numbers in a series
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Cyphon68 commented on the post, Community Opinion On Race Numbers 8 years, 10 months ago
@Dominic Mako – while this is true for the TURN Official events, we cannot predict where the community series will take TURN. We have to assume the Forza Motorsport 6, Gran Turismo 7 may represent valid options where numbers are more relevant than they are in Project CARS. While I agree with your sentiment on series specific numbers, I’d hate for…[Read more]
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Cyphon68 commented on the post, Community Opinion On Race Numbers 8 years, 10 months ago
My personal opinion is that option 3 makes the most sense, but it devalues “owning” a specific number across multiple series. Once we choose 1 or 2, option 3 is a pipe dream…you can’t give someone relatively exclusive use of numbers, then expect that to be given up to go with a system that makes more sense for a growing site.
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Cyphon68 wrote a new post, Community Opinion On Race Numbers 8 years, 10 months ago
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My personal opinion is that option 3 makes the most sense, but it devalues “owning” a specific number across multiple series. Once we choose 1 or 2, option 3 is a pipe dream…you can’t give someone relatively exclusive use of numbers, then expect that to be given up to go with a system that makes more sense for a growing site.
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I would say platform specific with 1, 2 & 3 for each series each platform
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I would go with method 1, mainly because its easier all round. However I would if possible setup an alert system so that unused numbers flag up after 90 days inactivity and then can be reallocated to other players. Reserve all lower numbers (1-9) for staff.
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I would say Method 1 or 2 would work best in my opinion, #2 would be my choice because of like you said, it wouldn’t affect anything if we had a #25 for XBOX and a #25 for PS4, just make it a rule that, if they decide to race on another platform, their number would not come over with them, so lets say I was #25 on Xbox One, I would not have that number on PS4.
But either way 1 or 2 would be my opinions
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It’s going to be a hard choice on this. While Method 1 is easier, it’ll be ok until the site eclipses 1,000 active members.
3 might be best after that happens.
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Since most of the racing on TURN will be through Project CARS in the foreseeable future, and you can’t personalize a number on the car, it would seem the easiest way to ensure the driver number matches the car number is to assign by series. Many of them have about 20 liveries at most, so you’re a bit limited there still, but if there is a situation for duplication you can do what dirt track drivers have done and add a letter. #21a would be the first person to select that car, #21b would be the second one, and so forth. If you have subsequent seasons, the driver with the number in the previous run would get first dibs again, so he could stay #21a again. Of course, you can do all of this through the initial registration of each series/season.
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@Dominic Mako – while this is true for the TURN Official events, we cannot predict where the community series will take TURN. We have to assume the Forza Motorsport 6, Gran Turismo 7 may represent valid options where numbers are more relevant than they are in Project CARS. While I agree with your sentiment on series specific numbers, I’d hate for us to choose a method based on what is only directly in front of us….but I still think option 3 is best for both situations. š
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Method 2 for me would be the best I think.
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Option 2 would be best in my eyes, has there been word from project car about being albe to add custom race numbers?
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For me option 2 makes a lot of sense. Ownership of a preferred number is another way to recognize drivers.
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Option 2 is the best option right now. Also any word on custom paint editor for project cars?
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Driver’s numbers, to myself, i have always had alot of pride in the number i carry as they have alot of meaning behind them. But i also have been on the receiving end of a number i wanted being selected, by a member that had disappeared a month later into the wilderness. I personally feel that keeping the drivers number as an open book would solve all issues in one. As part of your sign up for a series, providing your sign up is in full, i.e no TBC crap, you choose the number you would be running for the season. If theres a second wanting to use that number, then the addition of a letter would be fine. This way, theres no cross platform issues, no begging for a number assigned to someone that never runs, no need for a member of staff to be keeping a thread up to date and watching as time period draws to an end.
While Project CARS is your weapon of choice, driver numbers wont matter anyway on console, on Forza Motorsports 5 & 6, a driver can then run with a shop bought paint for example in a series. Which means those that dont paint can make an effort in looking good for the media, which from a sites point of view is always good for promotion. Downsides, yes you may end up with a few of the same number in a series, but you are going to end up with a bunch of series with the same paints on Project CARS anyway, especially the spec stuff.
Foot note on Paul Di Resta, the DTM allowed the drivers to chosse their own numbers for the entire season, which did cause some grieve to them as other drivers less ranked had already picked their number of choice. Even in the real world, arguments happen when the phrase driver numbers are used.
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@Moo Wallace – Thanks for your insight. So you would prefer option 3, numbers chosen for each series? As for Paul Di Resta, even if we use option 3, there’s no guarantee that your preferred number will be available, just like DTM…but its highly unlikely that we’d see many 3 digit driver numbers in a series
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I prefer option 4.
Have the teams themselves owning the numbers. If they field a team, the drivers use the numbers that the team owns. If privateers race, they get a number not assigned to a team. That is how race teams have numbers assigned to cars. If a team wants to field a car and they don’t have the required number, they get a number that isn’t normally used, a three digit number that is similar to their normal two digit number.
If that doesn’t work, I vote for option 1.
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It’s option 2 for me.
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I like options 2 and 3, but i think option 3 would be the best.
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Option 2. This gives you 999 3 digit numbers per platform. I would love to imagine that TURN could attract more members than that but honestly…..
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Option 2 if we get a livery editor. Option 3 if not.
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I don’t think you could even find 100 different numbers in PCars, GT3 has a good selection of cars but I don’t think there are even 50 different number/design combinations. With PCars, having a race number is more for your profile on site, as the game just isn’t co-operative for what we do. That said it is important to think about the future, and look beyond PCars. Forza 6 is on the horizon, and potentially so is the recently announced Assetto Corsa (although as yet, we have no idea on how numbers will work on that game), but with Forza we know we can have our number, no matter what it is, placed on the car.
For me, I’m used to option 1, and whilst I think about it more and more, I feel option 2 would be the next logical step, with future games and the intended growth of the site in mind. Whilst I may not get a number that means anything to me, just like on other sites I have raced on, I do over time form an attachment to that number. I see race numbers as an important part of my profile, just as much as my gamertag.
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Neither Option 1 or 2 makes any sense as the Console Versions have no way to Create our own Liveries yet, Option 3 works with what the Game has already and should work until a better solution becomes available.
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My vote would be for Method 3 to match real life IMO.
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Option 2 is my vote. It’s a shame Pcars doesn’t have assignable numbers, but you shouldn’t let the limitation of the game hold back your platform.
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IMO… Everyone would love to have their own number in motorsports that they could use for their whole career. However, in real motorsports, the driver very rarely gets to chose their own number. Just as in real life, as long as I get to participate, I don’t really care what number I am racing with. I believe that option 3 makes the most sense. It is the most true to reality as Ryan points out with the Paul di Resta example.
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Its a good debate.
For me its option 1 but thats just because i love my number and had it my whole life racing in real life and on racing games.
thats my opinion but you gotta go with what plays best for TURN’s mechanism.
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For me, a bit of all methods. Numbers 1,2&3 should be given to who ever has the most championship titles and the rest of us, first come first severed. Numbers should also be platform specific.
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TLR Lone Star and Cyphon68 are now friends 8 years, 10 months ago
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TLR Eclipse and Cyphon68 are now friends 8 years, 10 months ago
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Cyphon68 wrote a new post, Introducing the TURN Staff 8 years, 10 months ago
Meet the six guys that put this all together
When we formed TURN, we knew thatĀ setting up key roles and finding the right people for those roles was absolutely critical to the project’s success. Too often, […]
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liking the overall look of the site so far……..though no links seem to be working atm……
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A lot of familiar names from both TORA and VM, and the people seem to have experience in their roles. Looks like TURN will be in good hands for a while.
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Site looks amazing.
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Looks very good I’m sure Content will be filling out as we get closer to the Start of New Racing Seasons.
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I am kinda hoping for an American Touring Series.
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Cyphon68 commented on the post, Welcome to TURN 8 years, 10 months ago
Welcome, everyone! I’m very excited to be a part of this new era
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Cyphon68 wrote a new post, Welcome to TURN 8 years, 10 months ago
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Welcome, everyone! I’m very excited to be a part of this new era
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#NewEra woooooo
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Welcome, let the games begin!
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I may have just wet myself a little
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Nom.
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Good Job guys š
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bout time guys! Site looks great!
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Nice Can’t wait to get started.
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about time. congrats!
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Nice write-up, Ryan! Looking forward to VEC.
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Good job on the site!
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Nice stuff looking forward to some GT3 action!!!
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really, really, really….. looking forward to this!
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Cyphon68‘s profile was updated 8 years, 10 months ago
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Cyphon68‘s profile was updated 8 years, 11 months ago
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Cyphon68 changed their profile picture 9 years ago
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Cyphon68 became a registered member 9 years ago
Yeah! This is going to be good.
Hells to the yeaaahhhh
I really want to hop in one of the new cars but I’m a sucker for the holden.
I’m hoping I’ll be able to convince two or three people to participate in this series. I’m looking forward to the official race threads to be added on the forum.
Ammagawd! I am completely down for this, even though I’m pretty sure it’s like 1 am on a Monday morning for me. Lol
Now where do I sign up?
http://forums.theultimateracingnetwork.com/viewforum.php?f=140
For you in particular, your teammates have already registered your team, you just need to officially request your TURN number
First proper series that I’ve been totally interested in for a long time!
Looks fantastic guys! Thank you for catering your schedule to us Americans too! Very interested in running in a series soon. I’m a VIP Forza Motorsport 6 owner and a racing enthusiast. I can chat all day about NASCAR, Formula 1, Indycar, BTCC, etc.